Engines

Aurora Engine

  • Personal project 2017/Present

  • Cross-platform

  • OpenGL & DirectX 11

  • C++

Sulphur Engine

  • School project 2017/2018

  • Cross-platform

  • Networking backend

  • C++ / lua

Games

Olympic Space Swim Team

  • Global Game Jam 2018

  • Local multiplayer game

  • C# / Unity3D

Boom Boom Mushroom

  • Global Game Jam 2017

  • Local multiplayer game

  • C# / Unity3D

Vi'king

  • 2 week school project 2017

  • Local multiplayer game

  • C# / Unity3D

Deep Danger

  • Internship project 2014

  • Released on Android

  • C# / Unity3D

Line of Fire

  • Online project 2013

  • Multiplayer FPS

  • C# / Unity3D

Skillset

  • Programming languages:

  • C, C++, C#, Lua, Java, ActionScript3, JavaScript, HTML5 & CSS3

  • Game engines:

  • Unity3D, Unreal Engine 4 & Flash

  • Rendering APIs:

  • OpenGL & DirectX 11

  • Project generation tools:

  • CMake

  • Vesion control:

  • SVN, Perforce & Git

Personal Information